8 #ifndef INCL_evo_lock_h     9 #define INCL_evo_lock_h   170         if (!
locked_ && sleep_ms > 0) {
 SmartLock & lock()
Lock object, if not already locked by this. 
Definition: lock.h:50
 
SmartLock & unlock()
Unlock object, if locked by this. 
Definition: lock.h:61
 
SmartLock(T &object, bool lock=true)
Constructor. 
Definition: lock.h:33
 
~SmartLock()
Destructor, unlocks if locked here. 
Definition: lock.h:42
 
SmartLockRead(T &object, bool lock=true)
Constructor. 
Definition: lock.h:92
 
Smart sleep-locking for synchronization. 
Definition: lock.h:146
 
SmartLockRead & lock()
Read-Lock object, if not already locked by this. 
Definition: lock.h:109
 
SmartLockRead & unlock()
Read-Unlock object, if locked by this. 
Definition: lock.h:120
 
~SmartSleepLock()
Destructor, unlocks if locked here. 
Definition: lock.h:160
 
bool locked_
Whether object is locked by this. 
Definition: lock.h:72
 
T & object_
Synchronization object to lock. 
Definition: lock.h:69
 
Smart locking for synchronization. 
Definition: lock.h:28
 
SmartSleepLock(T &object, ulong sleep_ms=1)
Constructor. 
Definition: lock.h:151
 
SmartSleepLock & lock(ulong sleep_ms=1)
Lock object, if not already locked by this. 
Definition: lock.h:169
 
Evo C++ Library namespace. 
Definition: alg.h:11
 
Smart read-locking for synchronization. 
Definition: lock.h:87
 
SmartSleepLock & unlock()
Unlock object, if locked by this. 
Definition: lock.h:180
 
~SmartLockRead()
Destructor, unlocks if locked here. 
Definition: lock.h:101