Evo C++ Library v0.5.1
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#include <evo/ioasync_client.h>
Client connected event.
Public Member Functions | |
virtual | ~OnConnect () |
Destructor. More... | |
virtual void | on_connect () |
Called when client is connected. More... | |
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inlinevirtual |
Destructor.
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inlinevirtual |
Called when client is connected.